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Об игре

Whack-a-Mole is the carnival classic stripped to its beating heart. Moles pop from their burrows for a blink — bop them before they duck back down, mind the bombs, and chase the golden mole for a jackpot hit. Thirty seconds of pure hand speed.

Как играть

Tap moles before they hide. Bombs cost points, gold moles pay big.

Советы и хитрости

  • Skip every bomb: at -15 points it costs more than a normal mole's +10, so a half-second check of the emoji beats a reflex tap.
  • From 12 seconds on, two holes can be active at once; grab the gold star first because it pays 30 and disappears on the same timer.
  • Moles stay up for less time as the round goes on—from 0.9 seconds down to 0.45—so in the last 10 seconds stop aiming and tap the instant one rises.
  • Rest your hand near the center hole: it is the shortest reach to the other eight, and empty taps cost nothing, so you can commit early.

Частые вопросы

How long is a round, and how does it end?

Each round runs exactly 30 seconds. There are no lives and no penalty for letting a mole escape; when the timer hits zero your score is final, even if it is negative.

How many points is each target worth?

A normal mole gives 10 points, a gold star gives 30, and a bomb subtracts 15. There is no zero floor, so a run with too many bomb hits can end below zero.

Does the difficulty increase during a round?

Yes—moles stay up for less time as the clock drains, spawn faster, and after 12 seconds two can appear at once. There is no difficulty setting to change.

Гайды и советы

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