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Idle Fishing puts a small trawler on a calm teal sea and lets the crew work. The boat casts every six seconds and fills a ten fish hold with sardines, sea bass, tuna and rare dragon fish. Prices ride a sine wave plus a random walk, weather shifts every minute and a festival doubles one species for twenty seconds. Sell all, sell one type, or lock a type with the hold toggle so the crew leaves it alone. Five upgrades widen the hold, speed the net, boost sonar, slow price decay and let the crew auto-sell cheap fish. A port call lasts three minutes and scores net worth. Offline time settles in coarse steps with a harbor report, up to eight hours.
How to play
Set sail, sell before the hold fills and time festivals with the sparklines.
Tips & Tricks
- Sell when a fish card glows, the festival pays double for twenty seconds.
- Keep the hold below full so the net keeps casting, then buy net speed early.
- Storm raises prices but slows casting, so stock up during rain and sell in storm.
- Lock tuna or dragon fish with Hold, then let the crew auto-sell the cheap catch.
Frequently asked questions
What happens when the hold is full?
Fishing pauses and no fish are lost. Sell one type or all fish. When the crew upgrade is active, cheap fish sell automatically once the hold is nearly full, so space opens without your help. Casting resumes at once.
How does offline progress work?
The game simulates catches and price drift in thirty second steps, capped at eight hours. Catches stop when the hold is full, and the crew keeps selling cheap fish if that upgrade is active. A harbor report shows the result when you return.