Chameleon Hunt - Color Camouflage Stealth Game

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About this game

Chameleon Hunt is a top-down stealth game where the only armor is color. Every arena is a mosaic of vivid patches, and your chameleon can borrow any of them: hold the mimic button and your body color flows into the patch under your feet over 0.6 seconds, pulsing translucent while it blends. Guards patrol the field with sweeping light cones. When a cone passes over you, the game compares your body color against the ground with a Lab color difference — blend in and the beam slides right past; stick out and suspicion climbs until you are spotted, locked by a red ring and charged for two seconds, costing one of your three lives. Patches drift their hue by twenty degrees every few seconds, so a perfect disguise expires constantly and must be renewed on the move. Later levels add color detectors whose pulses jam your mimicry for a second and a half if you are disguised inside the ring — sometimes bare skin is the safer outfit. Flies buzz around each arena as risk-and-reward snacks worth 100 points, plus 10 points per second survived and a growing bonus for every level finished without ever being seen. Twelve levels ramp from one sleepy guard to three fast sweepers with detectors and fast hue drift. A daily map seeded by the UTC date gives the whole world the same layout, with its own best score and check-in streak.

How to play

Move with the arrow keys, WASD or the on-screen stick. Hold Space, Shift or the round MIMIC button and your body color flows into the patch under your feet in 0.6 seconds; release to fade back. Eat every fly and survive until the countdown ends to open the exit, then walk into it. Three detections end the run.

Tips & Tricks

  • The suspicion bar at the top only fills when a light cone covers you and your color sticks out — step off the cone or finish the blend and it drains.
  • Crossing into a new patch restarts the 0.6 second blend, so pause at the edge and let the color catch up before crossing open light.
  • When a hue drift wave rolls through, everyone is exposed for a moment: freeze on a quiet patch and re-press mimic immediately.
  • Detectors only punish disguise. If a pulse ring is about to fire, release mimic and walk through bare.

Frequently asked questions

How does getting spotted work?

A guard's sweeping light cone checks the color difference between your body and the patch under your feet. If the difference is above the threshold, suspicion rises and a bar at the top of the screen fills; if it fills completely you are spotted, locked in a red circle and charged, losing one of three lives. Fully blended chameleons are invisible even inside the beam.

What do the color detectors do?

From level five, some arenas contain detector posts that emit a pulse ring every few seconds. If you are inside the ring while mimicking, your camouflage is jammed: your color snaps back to normal and mimicry is locked for 1.5 seconds. Staying un-mimicked when a pulse fires is perfectly safe.

How does the daily map work?

Every day, based on the UTC date, everyone in the world gets the same three-level map with the same patch layout and guard routes. Finishing it checks you in and grows a daily streak, and your best daily score is tracked separately from the campaign record.

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