Gold Miner
About this game
Gold Miner is the classic swing and grab arcade game rebuilt for the phone. A claw on a rope pendulum sweeps under your miner, and one tap fires it along a straight line into the claim below. Nuggets pay fifty, one hundred or two hundred fifty coins, the diamond pays six hundred and reels in fast, mystery bags gamble between minus fifty and plus three hundred, and stones are worth almost nothing while demanding a painfully slow haul. TNT barrels blast everything nearby to splinters. Every level grants sixty seconds and a money goal that climbs two hundred fifty coins per level. Reach the goal to advance, spend earnings in the shop between levels and chase the biggest fortune.
How to play
Tap the screen once to fire the swinging hook, and it reels back on its own with whatever it grabs.
Tips & Tricks
- Fire fast and miss cheap โ an empty hook returns quickly, a heavy stone wastes half the clock.
- Diamonds pay six hundred and weigh almost nothing โ hunt them before big nuggets.
- Keep one dynamite for emergencies โ blowing a hooked stone saves precious seconds.
- Buy the power potion when the next goal demands a heavy haul, not on every level.
Frequently asked questions
How does the money goal work in Gold Miner?
Each level gives sixty seconds and a goal that grows by two hundred fifty coins per level. When the timer ends with at least the goal amount banked you advance to the shop and the next level, and the run ends the moment a goal is missed. Your money carries over between levels and shopping deducts from it.
What does each shop item do in Gold Miner?
Dynamite blasts whatever hangs on the hook so the empty line reels back fast. The power potion multiplies reel speed by one and a half for the next level, and the lucky clover makes every mystery bag pay between one hundred and three hundred coins instead of gambling on a loss.
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