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Free Kick Master is an arcade soccer game about bending free kicks into the top corners. Drag down from the ball and release to shoot. The longer your pull the harder the strike, from 18 to 32 m/s, and the more your swipe path bends the more the ball curves in flight, so you can whip it around the wall or float a soft chip over the jumping heads. Two glowing rings hang in the top corners of the goal and each one you clip adds 50 percent to that shot. Consecutive goals stack a streak multiplier that grows from x1 up to x3, while any miss clears it. A wall of two to five players stands 9.15 meters out and leaps as soon as you strike, and the keeper reads your shot with a reaction delay, dives at the predicted landing point and gets faster and sharper every 5 goals. After 20 goals a side wind starts to push your ball and the HUD shows a wind vane. You have three hearts, and every shot that flies off target, gets saved, is blocked by the wall or smacks the frame costs one. Scores and your best run stay on your device. Play with touch or with mouse and keyboard.
How to play
Drag from the ball and release to shoot. A longer pull means more power. Bend your swipe path to curve the flight. On keyboard use the arrow keys to aim and set power, A and D to add curve, and hold space to charge then release to strike. Chase the glowing corner rings and protect your three hearts.
Tips & Tricks
- The flight mirrors your swipe. Pull a curved path and the ball bends the same way around the wall.
- Clip a glowing ring in a top corner for +50 percent on that shot. Corners are also where the keeper reaches last.
- The wall leaps right after you strike. Curve around it, or use a very soft shot under 12 percent power to chip over the heads.
- Chain goals to stack the streak multiplier from x1 to x3. One miss wipes it, so guard a big streak with safe corner shots.
Frequently asked questions
How do I curve the ball?
Bend the path of your drag. The game reads how far the middle of your swipe bows away from the straight line between start and end and turns that into spin, up to full curl at each extreme. The dashed preview shows the bend before you release.
How do I lose hearts?
Every shot that is saved, blocked by the wall, comes back off the post or bar, or flies out of play costs one heart. Goals never cost anything. When the third heart is gone the match ends.
How does difficulty grow?
Every 5 goals the level goes up. The wall gains a player up to five, the keeper reacts faster and dives wider, its prediction error shrinks, the kick moves farther out, and after 20 goals a side wind appears with a vane in the HUD.
Where is my best score kept?
Your best score is stored locally on your device and shown on the start screen and the full time panel. It never leaves your browser.