Big Two - Cho Dai Di Card Game
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Big Two (Cho Dai Di) is the card game every Cantonese dinner table knows, played here in its pure four-player free-for-all: thirteen cards each, everyone for themselves, first empty hand takes the round. The deuce is king, the 3 of clubs must open, and the five-card hierarchy climbs from straight through flush and full house to two genuine bombs — four-of-a-kind and the straight flush — that beat anything on the table. Timing is everything: dump your weakest singles early, hold pairs to block, and save bombs for the moment a rival is one card from glory. Three computer rivals count cards and refuse to feed your winning play, the hint button cycles every legal shape, and cards fan out to any screen width. A full round settles in two or three minutes. Landscape table, free, no download, phone or desktop.
How to play
The 3 of clubs opens. Tap cards to select a combo, press Play to beat the table or Pass. Singles, pairs, trios and five-card hands must be beaten by the same shape and a higher rank — bombs beat anything.
Tips & Tricks
- Break your worst suit early: low singles are your ticket out under a big card.
- Never split a bomb without a plan; a straight flush wins the whole endgame.
- When you lead, prefer your longest combo to force rivals to waste shape.
- Watch who is down to one or two cards and deny them with your highest singles.
Frequently asked questions
What beats what?
Same shape and higher: singles beat singles, pairs pairs, and among five-card hands straight, flush, full house, four-of-a-kind and straight flush climb in that order. Four-of-a-kind and straight flush are bombs that beat any lower play.
Why must the 3 of clubs open?
It is the lowest card in the game, so forcing it into the opening play keeps every deal fair and starts the race from the same point.
How is the score counted?
Winners collect 100 plus six points for every card the three rivals still hold, so finishing fast while rivals stay heavy pays the most.