Pet Squad - Auto Battler Game
Play Next
View all →About this game
Pet Squad is a pocket auto battler. Each round you buy pets from a three-card shop and seat them in three rows: the front row takes the hits first, archers and healers love the back. Three identical pets fuse into a starred champion, and three members of the same family in one row light a synergy — cat naps dodge, dog packs bite harder, bird flocks splash, water shoals bulk up. Battles resolve by themselves with clean, readable rules, so the game is all about the build. Survive ten rounds on ten lives against scaling rival squads. Losers pay in health, winners pay in nothing.
How to play
Tap a shop card to buy, tap your pet to sell, reroll for one gold. Press FIGHT when ready. Three of a kind merge automatically, three family members in one row light a synergy.
Tips & Tricks
- Tanks in the front row, archers behind them, healers last.
- Merge before you buy new: a two-star beats two one-stars almost always.
- Family synergies only count in a single row — three cats split across rows do nothing.
- Selling returns half the gold. Rotate your squad instead of hoarding losers.
Frequently asked questions
How does combat work?
It is fully automatic and deterministic: front-row units attack first, ranged and leapers strike the enemy back row, and traits like dodge, guard and splash resolve in fixed order.
How do I merge pets?
Buy a third copy of a pet you already own twice at the same level. It fuses automatically into a two-star with roughly double stats.
What do synergies do?
Three pets of one family in the same row: cats gain dodge, dogs gain attack, birds splash harder, and water pets gain health.
What happens when I lose a round?
You lose health equal to two plus the survivors of the enemy squad. At zero lives the run ends.